15.1.6. The frame buffer viewer¶
The frame buffer viewer shows what the camera sees –
more precisely, whatever the running script last left
in the camera’s frame buffer. Every
snapshot() puts a fresh capture there,
and everything the script draws on the image afterwards
is there too, so the preview shows the frame after
the script’s processing, annotations included. The IDE
polls the camera for the latest frame over USB and
displays each one as it arrives.
Screenshot needed
figures/frame-buffer.png – the frame buffer
pane showing a live image with a selection rectangle
dragged over part of it, the Record / Zoom / Disable
buttons visible in the pane’s title bar. Crop to the
frame buffer pane.
The preview costs something: compressing and streaming each frame takes camera time, so a script generally runs faster with the IDE disconnected than with the preview live. The pane’s title-bar buttons manage that trade-off:
Zoom – scale the image to fit the pane (on by default). Off, the image renders at one screen pixel per image pixel.
Disable – stop streaming frames entirely, for maximum camera-side performance. The script keeps running; the preview freezes on the last frame behind a “Frame Buffer Disabled” banner until re-enabled. Use it when benchmarking, since the FPS the script achieves with the preview disabled is the FPS it will achieve standalone.
JPG Mode / RAW Mode – whether frames are JPEG compressed for the trip to the IDE or sent uncompressed. The mode starts out at whichever the connected camera prefers – JPG for most. JPG mode is much faster; RAW mode shows the exact pixel values at the cost of frame rate. The button appears for cameras running recent firmware.
15.1.6.1. Selecting a region¶
Click and drag on the image to select a rectangular region. While a selection exists, the histogram below computes its statistics from the selected pixels only, and the readout line above the histogram reports the selection’s position, size, and pixel count – the quickest way to read off an ROI tuple for a script, or to measure the colour statistics of one object instead of the whole scene. Click without dragging to read off a single pixel’s position; click outside the image to clear the selection.
15.1.6.2. Saving what the camera sees¶
Right-clicking the image saves the displayed frame to an image file on the computer. The save respects the selection: right-clicking inside a selected region saves just that region (the menu entry reads “Save Image selection to PC”), while right-clicking anywhere else saves the whole frame. What lands on disk is the frame shown at the moment of the right-click – to capture one exact frame from a moving scene, stop the script first so the preview freezes on it.